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victormann

3
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A member registered Jun 27, 2020

Recent community posts

(1 edit)

Adding

"chromium-args": "--gpu",

to package.json fixed it. Seems for some reason hardware acceleration wasn't enabled by default.

(1 edit)

The version of WebGL is provided by the Chrome that comes embedded within the game though...

tried to play but I get an error saying "MV3D requires WebGL"